setSkin
Description
Sets the active skin
setSkin: (skin: string) => void
Parameters
skin- (required) string - the name of the skin. The allowed values are: "terrace", "dark", "material", "contrast-white", "contrast-black", "meadow", "skyblue", "broadway"
Example
gantt.setSkin("dark");
Related samples
Details
If the method is called after a gantt is initialized, it will trigger the render method.
If called before initialization, the method will have the same effect as the assignment of the gantt.skin property:
gantt.skin = "dark";
Related Guides
Change log
- added in v9.0