checkItem | checks the checkbox of a tree item and all its sub-items |
close | closes a tree item by id |
closeAll | closes all opened Tree items |
collapse | collapses a tree item by id |
collapseAll | collapses all expanded Tree items |
destructor | releases the occupied resources |
editItem | edits a Tree item |
expand | expands a tree item by id |
expandAll | expands all collapsed tree items |
focusItem | sets focus to a specified tree item |
getChecked | gets all checked tree items |
getState | gets the state of a tree |
open | opens a tree item by id |
openAll | opens all closed tree items |
paint | repaints Tree on a page |
setState | sets state for a tree |
toggle | opens/closes a tree item by id |
uncheckItem | unchecks the checkbox of a tree item and all its sub-items |
unCheckItem | unchecks the checkbox of a tree item and all its sub-items |
add | adds an item to a component |
canCopy | checks whether it is possible to copy a control into some other control |
copy | adds a copy of an item and places it in the specified position |
eachChild | iterates through child items of a control |
eachParent | iterates through all the parent items (the immediate parent and its parent, etc until the parent is the component itself) |
exists | checks if the control exists |
filter | filters controls by some criteria |
forEach | iterates over all items of a tree collection |
getId | gets the ID of an item |
getIndex | gets the current position of an item |
getItem | gets an item by its ID |
getItems | gets the child items of a control |
getLength | counts child items of a control |
getParent | gets the ID of the parent of the control |
getRoot | returns the ID of the master component |
haveItems | checks whether an item has children |
isSaved | checks whether the changes made in a tree collection are saved to the server side |
load | loads items from a file |
loadItems | loads child items of a control from a file |
move | moves items to different positions |
parse | loads a collection of items from a local source |
refreshItems | refreshes child items of a control |
remove | removes an item |
removeAll | clears the component of all controls |
restoreOrder | restores the component to the state previous to sorting / filtering |
save | saves changes made in a tree collection to the server side |
serialize | returns a collection of all items |
sort | sorts controls according to some criteria |
update | changes an item |
afterCheck | fires after the state of an item is changed |
afterCollapse | fires after collapsing a tree item |
afterDrag | fires after dragging of an item is finished |
afterDrop | fires before the user has finished dragging an item but after the mouse button is released |
afterEditEnd | fires after editing of a tree item is finished |
afterEditStart | fires after editing of a tree item has started |
afterExpand | fires after expanding a tree item |
beforeCheck | fires before the state of an item is changed |
beforeCollapse | fires before collapsing a tree item |
beforeDrag | fires before dragging of an item has started |
beforeDrop | fires before the user has finished dragging an item and released the mouse button |
beforeEditEnd | fires before editing of a tree item is finished |
beforeEditStart | fires before editing of an item has started |
beforeExpand | fires before expanding a tree item |
cancelDrop | fires on moving a mouse pointer out of item's borders while dragging the item |
canDrop | fires when a dragged item is over a target item |
dragIn | fires when an item is dragged to another potential target |
dragOut | fires when an item is dragged out of a potential target |
dragStart | fires when dragging of an item has started |
focusChange | fires on moving focus to a new item |
itemClick | fires on clicking a tree item |
itemContextMenu | fires on calling a context menu for a tree item on right click |
itemDblClick | fires on double-clicking a tree item |
itemRightClick | fires on right-clicking a tree item |
afterAdd | fires after adding a new item into a tree collection |
afterRemove | fires after removing a new item from a tree collection |
beforeAdd | fires before adding a new item into a tree collection |
beforeRemove | fires before removing an item from a tree collection |
change | fires when a tree collection is modified |
load | fires when items are loaded in a tree collection |
loadError | fires when loading of data fails |
removeAll | fires when all items are removed from a tree collection |
afterSelect | fires after selecting an item |
afterUnSelect | fires after unselecting an item |
beforeSelect | fires on selecting an item, but before the item is really selected |
beforeUnSelect | fires on unselecting an item, but before the item is really unselected |
autoload | defines that the structure of a tree is being built while opening items |
checkbox | adds checkboxes to tree items |
css | adds a CSS class(es) to the component |
data | sets a dataset for a tree |
dragCopy | defines that an item is copied to a target during drag-n-drop |
dragMode | enables drag-n-drop in Tree |
dropBehaviour | defines the behaviour of a dragged item |
editable | enables editing of Tree items on a double-click |
editing | enables editing of Tree items on a double-click |
icon | allows adding custom icons for tree items |
isFolder | defines whether an item should be rendered as a folder |
keyNavigation | enables key navigation in a tree |
rootId | sets the id for the root element |
selection | enables selection of Tree items |