collapse | collapses a sidebar |
destructor | removes a Sidebar instance and releases occupied resources |
disable | disables and dims items of Sidebar |
enable | enables disabled items of Sidebar |
expand | expands a sidebar |
getSelected | returns an array of IDs of selected items |
hide | hides items of Sidebar |
isCollapsed | checks whether Sidebar is collapsed |
isDisabled | checks whether an item of Sidebar is disabled |
isSelected | checks whether a specified Sidebar item is selected |
paint | repaints Sidebar on a page |
select | selects a specified Sidebar item |
show | shows items of Sidebar |
toggle | expands/collapses Sidebar |
unselect | unselects a selected Sidebar item |
add | adds an item to a component |
canCopy | checks whether it is possible to copy a control into some other control |
copy | adds a copy of an item and places it in the specified position |
eachChild | iterates through child items of a control |
eachParent | iterates through all the parent items (the immediate parent and its parent, etc until the parent is the component itself) |
exists | checks if the control exists |
filter | filters controls by some criteria |
forEach | iterates over all items of a tree collection |
getId | gets the ID of an item |
getIndex | gets the current position of an item |
getItem | gets an item by its ID |
getItems | gets the child items of a control |
getLength | counts child items of a control |
getParent | gets the ID of the parent of the control |
getRoot | returns the ID of the master component |
haveItems | checks whether an item has children |
isSaved | checks whether the changes made in a tree collection are saved to the server side |
load | loads items from a file |
loadItems | loads child items of a control from a file |
move | moves items to different positions |
parse | loads a collection of items from a local source |
refreshItems | refreshes child items of a control |
remove | removes an item |
removeAll | clears the component of all controls |
restoreOrder | restores the component to the state previous to sorting / filtering |
save | saves changes made in a tree collection to the server side |
serialize | returns a collection of all items |
sort | sorts controls according to some criteria |
update | changes an item |
afterCollapse | fires after collapsing a sidebar |
afterExpand | fires after expanding a sidebar |
afterHide | fires after hiding an item of Sidebar |
beforeCollapse | fires before collapsing a sidebar |
beforeExpand | fires before expanding a sidebar |
beforeHide | fires before hiding an item of Sidebar |
click | fires after a click on a control |
inputBlur | fires when a control is blurred |
inputCreated | fires when a new input is added |
inputFocus | fires when a control is focused |
openMenu | fires on expanding a menu control |
toggle | fires on expanding/collapsing Sidebar |
afterAdd | fires after adding a new item into a tree collection |
afterRemove | fires after removing a new item from a tree collection |
beforeAdd | fires before adding a new item into a tree collection |
beforeRemove | fires before removing an item from a tree collection |
change | fires when a tree collection is modified |
load | fires when items are loaded in a tree collection |
loadError | fires when loading of data fails |
removeAll | fires when all items are removed from a tree collection |
collapsed | defines that a sidebar is initialized in the collapsed state |
css | adds style classes to Sidebar |
data | specifies an array of data objects to set into Sidebar |
menuCss | adds style classes to all containers of Sidebar controls with nested items |
minWidth | sets the minimal width of a sidebar in the collapsed state |
width | sets the width of a sidebar |