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fires when the user accesses the editor body

void onEditorAccess(string name,string type,object ev,object editor,object form);
namestringthe item's name
typestringthe type of the accessing action (e.g. "mousedown","focus","mouseup","click", "blur")
evobjectthe event object
editorobjectthe editor instance
formobjectthe form instance


myForm.attachEvent("onEditorAccess", function(name, type, ev, editor, form){
    //your code here

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