onEditorAccess

fires when the user accesses the editor body

void onEditorAccess(string name,string type,object ev,object editor,object form){ ... };

Parameters

namestringthe item's name
typestringthe type of the accessing action (e.g. "mousedown","focus","mouseup","click", "blur")
evobjectthe event object
editorobjectthe editor instance
formobjectthe form instance

Example

myForm.attachEvent("onEditorAccess", function(name, type, ev, editor, form){
    //your code here
});

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